Bug with MouseSensitivityMultiplierUnit causing ultra slow sens below 0.003000
I’ve been experiencing a bug with the MouseSensitivityMultiplierUnit for over a year. I used to play on 70/70 at 1600 DPI with the MouseSensitivityMultiplierUnit set to 0.001000, which translated to 14/14 in-game (I think, but that doesn’t really matter). One day, however, when I opened the game, my sensitivity suddenly felt extremely slow and off.
What makes this even stranger is that it feels like my multipliers have separate display and actual in-game values. For example, the value shows as 0.001000 in the file, but in reality it seems to multiply by something much smaller. This issue happens with every value, anything below 0.003000 feels unbelievably slow.
Posted Feb 22, 2026, 4:57 PM UTC
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