New Mud -- merchant sailing game

Promotion

Errants of the Lighthouse

I've been building a MUD (multi-user dungeon) set during the Age of Discovery. You play as a merchant sea captain navigating the real world — buying cargo, sailing between ports, managing your crew, and trying to turn a profit.

What you can do right now:

  • Sail a ship across a real-coordinate Earth with wind, weather, and storms (maybe avoid crossing the Atlantic during hurricane season...)
  • Trade goods between 36 ports — from London to Lisbon, Istanbul to Mombasa, Goa to Nagasaki
  • Dynamic markets with fluctuating prices across dozens of trade goods, responding to supply and demand as you and NPCs trade.
  • Hire crew, provision your ship, and explore the map

It's early but this first gameplay loop is playable and I'm finding it pretty fun and wanted to share.

Come hang out and help shape what gets built next and let me know whats broken...
Discord: https://discord.gg/KYpWYxJW

telnet address: 157.245.219.99

port: 4001

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Posted Feb 22, 2026, 4:58 PM UTC

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