UI / Gameplay Mechanic concept: "Enemies" subtab under Theater tab (Images below)
This is how I imagine the "Enemies" tab would be like. It allows for the viewing of enemy information, as well as the option to fight said enemy at no enkephalin cost.
I'm not the best at graphic design, but I did what I could.
This is where one would access said tab
Upon clicking it, one is greeted by different subtabs, each pertaining to certain types of enemies.
Would you guys like to see this implemented? Would you add anything else?
Posted Feb 22, 2026, 5:01 PM UTC
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