Need new content (also some balancing fun ideas)
Anyone think we should get some of the goodies that the warzone players get?
Ghillie suits with functional design not the yellow crap on them like actual ghillies
One shot snipers (without rangefinder so if you have range finder equipped the snipers don’t one shot.)
The reason I quit redsec in the first place tbh is because the sniping is just not satisfying it’s too easy to hit shots and the snipers don’t one shot down any range to head they need to nerf bullet velocity by adding a special ammunition that will one shot down fully plated players in redsec at any range to head and neck as long as you have the ammo equipped and no rangefinder (possibly explosive rounds like in warzone 2.0 that made sniping so balanced people didn’t like it because cod players can’t snipe with 600m/s like og bf players can lint even with slower velocity its already hard enough it would be harder therefore very balanced and they could even slow down the ads somehow with certain barrels I just feel a good sniper should be rewarded with a one shot down at any range if the sniping is more challenging.
Battlefield sniping is already harder than cod by far but in bf6 it’s easy compared to older bf titles og bf fans know lol!
I believe that one shot headshot down should be in every fps game especially battlefield even the br I think if they added incendiary rounds to the snipers or explosive rounds and nerfed the bullet velocity of them from 1000m/s to around 580-610m/s it would make sniping very balanced because right now the bullet velocity is basically like warzone and while I think we deserve one shot snipers we don’t want it to be broken either.
The contaminated map in mp is amazing really has that monte grappa or whatever it’s called vibe from battlefield 1 I think they need to extend that map into br mode somehow or use it as a base and add more terrain and make it bigger
Maybe we need a respawn mode where you respawn if you have teammates until the timer runs out.
Posted Feb 22, 2026, 5:03 PM UTC