Suggestion: Shell shockers
These guys are the suppressors of the Cold War; they can ignore bullet resistance, but they cannot break into heavy armor. They are the experienced raiders with a pump shotgun and a flame launcher, and they are warforged warriors, so they cannot be affected by dread
Stats
\- Hp: 110
\- Movement: 3(foot)
\-Armor:6
\- Price: 200
\- Unit count: 3
\- Sight: 4
\-Perks:
Capture
\- Great suppressors can suppress infantry with ease and also apply dread
\- Unwavering Resolve: resolve increases to 50%, and if ambush units attack this unit, it will keep on moving and can resist ambush attack by 65%
\- Dexterous: "This unit bypasses inconvenient debuffs on transports and can fire after dismounting."
- Veterancy: Makes units stronger, granting more damage and damage reduction.
ShotgunHyAPI
- Damage: 20(x3)
- Ap: 10
- Range: 1 tile
- Ammo:6
-Cooldown: 0 turns
-Can attack ground
Heavy flame launcher
- Damage20(x3)
- Range: 3 tiles deals 40% damage to the infantry's health, it can heavily demoralise lightly armoured tanks, or vehicles
2 deals 50% damage to the infantry's health, and it can heavily demoralise lightly armoured tanks or vehicles
1 deals 60% damage to the infantry's health, and it can heavily demoralise lightly armoured tanks or vehicles
- Cooldown: 0 turns
-Can attack ground
- Ap: 10
Posted Feb 23, 2026, 6:04 AM UTC