Should Fallout 5 get rid of waypoints?
A lot of people don't like the waypoints in all the post-Morrowind Bethesda games since they harm the feeling of adventure and discovery. Even though it probably won't happen, do you think it would be for the best if Fallout 5 ditched the waypoint system and they went back to just making the player follow a set of directions like in Morrowind?
Posted Feb 25, 2026, 5:31 AM UTC
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