Please watch for and report oddities in upcoming experimentals.
https://github.com/CleverRaven/Cataclysm-DDA/pull/85099 just landed which replaces a core, some could say the lowest level library we rely on, with another implementation which we expect will lead to faster... everything? But although I've beat the everliving crap out of exercised it heavily over the last several weeks, there's always the chance Something Goes Wrong. Please let me know if you see the game unexpectedly quitting without an error message, or running out of memory, or, weirdly, not quitting when you expect it to.
Posted Feb 25, 2026, 5:43 AM UTC
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