Mount & Blade: Warband "Chinese Chess Auto Chess" Mod: Summary of Hotkey Functions (Up to Latest Version V0.600)

VII. Summary of Hotkey Functions for Mount & Blade: Warband "Chinese Chess Auto Chess" Mod (Up to Latest Version V0.600)

This mod combines Chinese Chess with Mount & Blade combat. Players command soldiers acting as chess pieces to fight on the battlefield. All core operations are completed in the battle scene; there are no world-map-exclusive keys.

I. Hotkey Functions in Battle Scene

This scene is the chess battlefield, where all operations control piece movement and attacks.

  1. View & Interface Control

(1) U Key

Basic Function: Toggle free flight camera mode on/off.

Extra Info: When pressed, you lose control of your character and can fly freely in 3D space (ignoring ground and sky). Use WASD and mouse to move the camera for viewing the entire "chessboard" battlefield from any angle. Press again to exit and return to normal mode.

(2) M Key

Basic Function: Open the chess control menu.

Extra Info: In free camera or normal mode, press M to open the graphical interface for selecting pieces and confirming moves. All chess operations are done through this menu.

(3) N Key

Basic Function: Close the chess control menu.

Extra Info: Hides the chess interface opened by the M key.

(4) Y Key

Basic Function: Toggle player character visibility.

Extra Info: Shows or hides your character model on the battlefield to avoid blocking the view during chess viewing.

  1. Piece Selection & Movement Control

(1) Arrow Keys (↑ ↓ ← →)

Basic Function: Select pieces and move the cursor.

Extra Info: When the chess menu is open, use arrow keys to cycle through your pieces (forward or backward). They also move the cursor on the chess grid to select target positions.

(2) Numpad 0

Basic Function: Reset data and force your turn.

Extra Info: If the AI opponent stops acting for a long time (bug), press this key to reset partial data and force the turn back to the player.

  1. Battle Rule Control

(1) B Key

Basic Function: Toggle AI opponent on/off.

Extra Info: Enables or disables the computer-controlled opponent. If disabled, you control both sides, allowing you to play against yourself for learning rules or testing.

II. Hotkey Functions in World Map Scene

This mod focuses on standalone chess battle scenes and does not involve world map actions. Therefore, there are no world-map-exclusive keys. Players usually enter the battle via a specific scene entrance or save file.

III. Brief Core Operation Flow

Preparation: After entering the battlefield, press U to enter free camera mode, fly to a suitable height to view the whole field.

Start: Press M to open the control menu and prepare to play.

Three Steps to Move a Piece:

(1) Step 1 (Select Piece): Use arrow keys to choose one of your pieces (Chariot, Horse, Cannon, etc.) in the menu or on the board, then click "Confirm Piece Selection".

(2) Step 2 (Select Position): Use arrow keys to move the cursor to the target grid, or use the menu dropdown (direction) and number box (steps) to set a target (e.g., forward-left +2), then click "Confirm Position Selection".

(3) Step 3 (Execute Move): The system checks if the move is legal and performs it. If an enemy piece is in the way, it is "captured" (combat triggered). If blocked by a friendly piece or an illegal move, the move fails and the turn ends.

Alternation: After completing your three steps, the opponent (AI or manual) takes a turn. Repeat until the enemy General / Marshal is checkmated.

Interface Tips: The on-screen UI shows the current step (0–5: 0–2 = player turn, 3–5 = AI turn), piece coordinates, and which side’s turn it is.

After V0.6, a battle result interface has been added. Previously, the battlefield exited immediately after capturing the General/Marshal; now an end-of-battle UI appears, and you can still move freely on the battlefield.

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七、《骑马与砍杀战团》“象棋自走棋”Mod相关按键功能汇总(至最新版本V0.600)

本Mod将象棋对弈与骑砍战斗相结合,玩家指挥由士兵扮演的象棋棋子在战场上进行厮杀。所有核心操作均在战斗场景中完成,无大地图专属按键。

一、战斗场景按键功能

此场景为象棋对战战场,所有操作旨在控制棋子的移动与攻击。

1.观察与界面控制

(1)U键

  ◦基本功能:开启/关闭自由飞行观察模式。

  ◦扩展介绍:按下后,玩家脱离角色控制,可在三维空间中自由飞行(无视地面和天空),配合WASD和鼠标移动视角,便于从任意角度俯瞰整个“棋盘”战场;再次按下则关闭此模式,返回正常状态。

(2)M键

  ◦基本功能:打开象棋控制菜单。

  ◦扩展介绍:在自由观察模式或正常状态下,按下M键可呼出用于选择棋子、确定走法的图形化控制界面,所有下棋操作均需在此界面引导下完成。

(3)N键

  ◦基本功能:关闭象棋控制菜单。

  ◦扩展介绍:按下后可隐藏M键呼出的象棋控制界面。

(4)Y键

  ◦基本功能:开启/关闭玩家角色可见性。

  ◦扩展介绍:按下后可以显示或隐藏玩家自身在战场上的角色模型,避免在对弈观察时遮挡视线。

2.棋子选择与移动控制

(1) 上/下/左/右 方向键

  ◦基本功能:选择棋子及移动光标。

  ◦扩展介绍:在象棋控制菜单打开时,左右或上下方向键用于在己方棋子间循环切换选择(正序或逆序);方向键同时也用于在棋盘网格上移动光标,以选择目标位置。

(2) 小键盘数字键0

  ◦基本功能:重置数据,强制轮到己方操作。

  ◦扩展介绍:当AI对手长时间不行动(出现Bug)时,按下此键可以重置部分数据,使回合强制轮到玩家方操作棋子。

3.对战规则控制

(1)B键

  ◦基本功能:开启/关闭AI对手。

  ◦扩展介绍:按下后可以启用或禁用电脑控制的对手。如果关闭AI,则需要玩家同时操作双方的所有棋子,即自己与自己对弈,用于熟悉规则或测试。

二、大地图场景按键功能

•本Mod为专注于象棋对战的独立战斗场景模组,不涉及任何大地图操作,因此无大地图专属按键。玩家通常通过特定场景入口或存档直接进入对战战场。

三、核心操作流程简述

1.准备:进入战场后,按U键进入自由观察模式,飞到合适高度俯瞰全局。

2.开局:按M键打开控制菜单,准备操作。

3.走棋三步:

(1) 第一步(选择棋子):用方向键在菜单中或棋盘上选择要移动的己方棋子(如车、马、炮),然后在菜单中点击“确认棋子选择”按钮。

(2) 第二步(选择位置):用方向键将光标移动到目标格点,或在菜单中使用下拉框(方向)和数字框(步数)组合指定目标(如“前左+2”),然后点击“确认位置选择”按钮。

(3) 第三步(执行移动):系统根据规则判定移动是否合法并执行。若路径上有敌方棋子,则“吃掉”该棋子(触发战斗);若路径上有己方棋子或走法违规,则移动失败,回合结束。

4.交替:完成己方三步后,轮到对方(AI或玩家手动切换)操作,如此循环直至将死对方“将/帅”。

界面提示:屏幕上的控制界面会显示当前是“第几步”(0-5步,其中0-2为玩家回合,3-5为AI回合)、棋子坐标以及当前轮到哪一方操作。

5、V0.6版本后增加了战斗结算界面,原本吃完将/帅后是直接退出战场,目前是弹出战斗结束的UI,玩家仍然可以自由战场移动。

Posted Feb 26, 2026, 3:18 AM UTC

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