Built a side project for 8 months → only 2 lifetime sales & almost zero traction. Quit or keep pushing?
Hi,
I’m a regular 9-5 dev who wanted to build something on the side. Eight months ago I started working on a project in my night and weekends. I finally launched it, improve many version, added payments, etc.
Results so far:
- 2 lifetime licenses sold (total revenue < $100)
- Traffic: literally a few visits per day for the last 6 months
- Almost zero comments or feedback anywhere
- I’ve been posting consistently on X and LinkedIn, but it’s not moving the needle
Now I’m at the classic crossroads everyone talks about:
→ Should I keep pouring time into marketing, distribution, and improving this project?
→ Or should I “kill it and start fresh” like a lot of indie hackers advise when traction is this low?
I still believe in the idea, but I’m also realistic — 8 months and basically nothing is painful, especially when I could be building v2 of something new instead.
Would love honest advice from people who’ve been here:
- At what point did you decide to quit vs double down?
- What would you do differently in my shoes?
- Any quick distribution/marketing experiments that actually worked for you when you had almost no traffic?
Appreciate any input — even the brutal ones. Thanks guys
Posted Feb 26, 2026, 8:04 AM UTC