Trying to recreate a blender material similar to the Minecraft title text
Hi everyone!
I've been trying to get back into blender lately and wanted to start out simply.
I started with the idea of creating a procedural material to allow the creation of Minecraft-like titles using non-latin fonts (e.g., CJK, Cyrillic... etc.).
Here's the latest title taken straight from the game:
So far, this is what I came up with (not much to go off I know). I thought that using the bricks node along with some noise or even Voronoi and then to mix/multiply them somehow to allow for more granular control of where the "cracks" appear.
Blender screenshot of current material and render
So I'm curious, is this possible to achieve in a procedural way in Blender?
Posted Feb 28, 2026, 1:03 PM UTC
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