r/blenderhelp•
Mitch_War

Trying to recreate a blender material similar to the Minecraft title text

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Hi everyone!

I've been trying to get back into blender lately and wanted to start out simply.

I started with the idea of creating a procedural material to allow the creation of Minecraft-like titles using non-latin fonts (e.g., CJK, Cyrillic... etc.).

Here's the latest title taken straight from the game:

https://preview.redd.it/nk7ilpqjg8mg1.png?width=1014&format=png&auto=webp&s=c406668d60568c85d8ade7bbdad01c649931073b

So far, this is what I came up with (not much to go off I know). I thought that using the bricks node along with some noise or even Voronoi and then to mix/multiply them somehow to allow for more granular control of where the "cracks" appear.

Blender screenshot of current material and render

So I'm curious, is this possible to achieve in a procedural way in Blender?

Posted Feb 28, 2026, 1:03 PM UTC

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