Quickly mass-copying mesh and adding slight variations to each duplicate
I haven't started working on this yet, but i'm moodboarding for an environment i plan to create and i was wondering something:
I want to create an environment based on these rock formations in the picture, and i'm trying to figure out how i would go about creating a floor like this. It seems like an awful amount of work to individually copy and change each of these rocks and place them next to eachother. So i was wondering if there's a way to do this more quickly (maybe using arrays? idk.), or if there's a free tool around that allows me to do this. Or should i just quit being lazy and do it by hand?
Posted Mar 3, 2026, 11:50 AM UTC
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