Anybody knows what happened to object paint out removal in fusion ?
I have done this method to paint out a MOVING object in Fusion for ever, and for some reason it doesnt work anymore.
I first planar track the object I want to remove, I then set the clip to a frame that is good for painting object out, I paint out the object, I then put Timespeed in front of the paint node and set that to the frame where I painted out (delay lets say, frame 50 and then speed 0), then I overlay that over the og footage.
I then put a mask to where the object was removed and add 2 created transforms from the planar tracker to the paint out and mask.
For some reason the timespeed node no longer actually shows the frame I set as delay:
Notice how the moment I add the timespeed node, it just messed up the paint out completely even tho it is said to the exact same frame where I painted out the object.
Posted Mar 4, 2026, 7:22 AM UTC