Anybody knows what happened to object paint out removal in fusion ?

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I have done this method to paint out a MOVING object in Fusion for ever, and for some reason it doesnt work anymore.

I first planar track the object I want to remove, I then set the clip to a frame that is good for painting object out, I paint out the object, I then put Timespeed in front of the paint node and set that to the frame where I painted out (delay lets say, frame 50 and then speed 0), then I overlay that over the og footage.
I then put a mask to where the object was removed and add 2 created transforms from the planar tracker to the paint out and mask.

For some reason the timespeed node no longer actually shows the frame I set as delay:

https://preview.redd.it/krdh7o88czmg1.jpg?width=1094&format=pjpg&auto=webp&s=69c86d681f6e954c8002c59c1a2c5957bef5df56

https://preview.redd.it/temk9199czmg1.jpg?width=1465&format=pjpg&auto=webp&s=d99ece3208d77b7a6990fc840c42a787b147ba25

https://preview.redd.it/rl82pyz9czmg1.jpg?width=945&format=pjpg&auto=webp&s=885fe643b42b9cb9b8cf4fb098b6cd01c08460da

Notice how the moment I add the timespeed node, it just messed up the paint out completely even tho it is said to the exact same frame where I painted out the object.

Posted Mar 4, 2026, 7:22 AM UTC

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