Scaling resolution and UI

RMMZ

Hi everyone!

I have a question about scaling in RPG Maker MZ.

The issue is that if I lower the resolution in System, for example to 960×540 or lower so it can scale up to 1920×1080, the menus become misaligned and look blurry due to the scaling.

My question is: is there any way to keep the UI at 1920×1080 while rendering the game itself at 960×540 or lower?

To work around this, I thought of a few possible alternatives:

  • Is it possible to use 96×96 tilesets instead of 48×48?
  • Is there any script/plugin that keeps the camera zoom permanently at x2?

Thanks in advance!

Posted Mar 4, 2026, 10:40 PM UTC

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