Scaling resolution and UI
Hi everyone!
I have a question about scaling in RPG Maker MZ.
The issue is that if I lower the resolution in System, for example to 960×540 or lower so it can scale up to 1920×1080, the menus become misaligned and look blurry due to the scaling.
My question is: is there any way to keep the UI at 1920×1080 while rendering the game itself at 960×540 or lower?
To work around this, I thought of a few possible alternatives:
- Is it possible to use 96×96 tilesets instead of 48×48?
- Is there any script/plugin that keeps the camera zoom permanently at x2?
Thanks in advance!
Posted Mar 4, 2026, 10:40 PM UTC
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