Tech Master Roshi Concept

Discussion

Concept:A Jack of all trades character who is capable of offering value in many fields of the game,but does not excel in one specific area.

Passive:Not bad for an old fogey,eh?

When activating a skill in the view of an ally,reduce cooldown for all skills except the activated skill,and apply an extra buff to the activated skill.

S1:Cane strike

Roshi pulls out his trustworthy cane and performs a combo of moves. The move is extended if all hits land,and it ends with roshi pushing the attacked character/characters away.

If the passive is activated:Apply stagger if 2 or more enemies are hit with this move.

S2:Kamehameha Wave

Fires a beam with multiple uses depending on where you aim it. If used on a wall,pushes roshi forward at a fast pace,stopping if he hits a wall. If used on an ally,cleanses him of all debuffs(this comes at the cost of reduced damage to enemies in the wave) If used on an enemy,causes damage and applies energy defense down.

If passive is active:applies energy and strike defense up to self for 1 second after activation.

S3: Bankou Bishouri Shun? (Cannot spell it)

Works similarly to Jackie Chun's version. Slows down enemies in it's range while constantly dealing damage. Range increases with levels.

When passive is active:Applies no vanish to enemy for 3 seconds.

Super Attack:Mafuba

Deals 30% health damage to himself(if this is enough to kill roshi it will leave him at 1 HP)

The effect of the attack is similar to fat buu's,turning you into candy/mafuba jar.

All nearby allies gain an increase in damage which is more effective the more enemies are sealed.

If passive is active:Candy duration is extended.

Posted Mar 6, 2026, 4:14 AM UTC

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