Hendor dev log 3/6/26
I just finished the bow and arrow functionality and it’s scalable for as many different bows and arrows I want to add in the future. It works beautifully and exactly how I wanted. Fast action no slow draw back. You can quick shot as well for close quarters but it will deal less force than a fully drawn bow so won’t go as far.
This functionality took a long time to get right but worth it!! The next step will be to create the cursed relics weapons. These will be entirely exclusive weapon types that will be magic based. They can be duel wielded just like any other weapon but due to their power they will require a lot of magic or will have a time limitation.
If you’re not already subscribed to me on YouTube please do so. I post regular updates. @datadiisk
Posted Mar 6, 2026, 3:43 PM UTC