Some progress on the ROTK inspired strategy game I'm working on
Hey everyone,
A while back I made a post asking if people here would be interested in a strategy game inspired by Romance of the Three Kingdoms, Total War: Three Kingdoms, and Dynasty Tactics.
Since then I've been making a lot of progress on the project, so I wanted to share a quick update with the community here.
The game is a character-driven strategy game inspired by the Three Kingdoms style of warfare and politics, but set in its own fantasy warlord era rather than being a direct historical adaptation.
Main niche I'm focusing on:
• Officer-driven gameplay that lets you influence other officers and shape the outcome of your faction/wars.
I posted a February dev update showing some of the progress on the territory map art, town layouts, and character systems on both reddit/steam:
https://www.reddit.com/r/Notoris/comments/1rivs2n/notoris_2_warlords_february_2026_dev_update/
https://store.steampowered.com/news/app/2766140/view/499473486646871105?l=english
If you're a fan of ROTK, Total War: Three Kingdoms, or Dynasty Tactics, I'd love to hear what you think.
Also curious what things people here think are missing/lacking from other Three Kingdoms strategy games. That kind of feedback has actually been super helpful while designing NOTR2. TY!
Posted Mar 6, 2026, 3:51 PM UTC · edited