More Mission Diversity

FEEDBACK / SUGGESTION

I know the sheer amount of coding that must go into a mission type is bananas, but I would absolutely love to see more variety when it comes to missions. We were given some glorious missions on Meridia and Super Earth that we've never seen since.

Just a few suggestions for the devs;

Super Destroyer Orbital Battle: When we were diving into planets on the way to and on Cyberstan itself, there were enemy destroyers firing at our own. I would have loved to have seen a type of mission whereby we have to coordinate a new type of weapon on the destroyer for Orbital battles. Like we did with the massive cannons on Super Earth, one sat in the main gunner seat ready to fire, another grabbing shells and hitting switches, one setting coordinates and turning wheels to aim, and another in a hmg position hanging off the side of the destroyer. I get that there's no actual combat, but a small 12 minute mission to take down an enemy destroyer would have been badass.

Underground Fortress Infiltration: Similar to the bug missions in the gloom, I'd love to see a massive underground facility, where you have to disable defenses, and either sneak through stealthily, or go in guns blazing. Traps, defenses, the odd open air area to bring in supplies etc. it would add a new dimension to the underground bug areas, because the bots could have laser gates, bridges to raise, I'd scanners that require the head of a cyborg to open etc the possibilities are endless.

What about you guys? Give me your wildest Helldiver mission fantasies

Posted Mar 6, 2026, 3:53 PM UTC

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