[RevShare] Looking for a Game Designer for an arcade roguelike.
I've got a prototype brickbreaker roguelike ~ inspired by Nubby's number factory and I'm in need of design help, proper game design is my biggest knowledge gap and I'm sort of hitting a bit of a wall with it.
I have a core framework for the game, I'm looking for help implementing interesting items that have emergent interactions, perks / passive upgrades etc and general game design / pacing. It feels pretty good to play even in this prototype phase so I think it's really ready for a decent designer to jump in and flex their creative muscles without having to worry about technical limitations (If you have an idea, let me know and I'll make it happen)!
I have a build I can send to be tested and I'd love to get some feedback and ideas, I communicate mostly via discord, we can link up there and do a proper brief. I don't currently have a GDD (I know, awful) but I can give a more detailed overview of the vision while we take a look over what I've already got built.
I would love to chat with somebody looking to add something to their portfolio, my aim with this project was to actually finish and release something, hence the RevShare tag, I have far too many half finished projects and I feel like it's time to start practicing that 'last 10% polish' skillset.
Feel free to DM / comment with portfolios or interest, I'd love to hear from people and make some network connects!
Posted Mar 6, 2026, 5:33 PM UTC