[Hiring] Kling power user for ongoing paid creative work — hyper-realistic AI UGC
If you're here, you probably already know Kling produces the most convincing human motion in AI video right now. That's exactly what I need.
I'm building a company that produces UGC-style video ads entirely with AI. The marketing strategy is handled — I need someone who owns the visual production side. Someone who knows Kling inside and out, and ideally also works with Veo, Runway, or Wan depending on what the shot needs.
What I'm looking for:
- Deep Kling experience — you've used Motion Control, you know the difference between 2.5 Turbo and 2.6 Pro, you've tested 3.0's multi-shot capabilities
- You can maintain a consistent character across multiple shots and camera angles
- You understand the full pipeline: image gen (Nano Banana, Flux) → Kling i2v → post-processing
- Strong opinions about what Kling does best vs. where you'd switch to Veo or Runway
- Willingness to document your process and help build a systematic approach
Paid test → ongoing retainer with experimentation time. I want someone who treats this like R&D, not just content production.
DM me with your most realistic human-focused Kling output.
Posted Mar 6, 2026, 5:36 PM UTC
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