r/thedivision•
ragnarokfps

Why does using a shield make the stick deadzone a lot bigger now?

PSA

In case you didn't know, using a shield increases the size of the stick deadzone now since that visual update. Look sensitivity is also reduced for having a shield equipped. Getting into certain types of cover does the same thing. Sprinting does the same thing.

Nobody asked for this. The patch notes didn't mention stick deadzones, look sensitivity, or weird FOV changes. Get rid of this stuff. I have the stick deadzones set to 0. Zero. And there's still a huge deadzone some of the time and not at other times.

Having the look sensitivity, deadzones, FOV, sensitivity curve, all changing constantly through normal play makes for a really bad experience. It makes simple things like aiming unpredictable. Frustrating. And the devs aren't saying a damned thing about this. It needs to go away. I can't even aim with the shield equipped! The fuck

Posted Mar 8, 2026, 5:56 PM UTC

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