Do the VRChat devs still test Quest 2 standalone compatibility?
I'm currently using a Quest 2 and I mainly only use it connected to my PC. I still use standalone for avatar and world testing to make sure my stuff works properly between PC and Quest.
Lately in the like the past year or so, the standalone experience on Quest 2 has gotten more and more buggy. Frequent random crashes, low memory errors, and sometimes it just abruptly closes with a message that the headset doesn't have enough memory. Happens even in a simple box world by myself. All of these are related to the Quest 2 running out of RAM, so clearing cache has no effect.
I'm guessing all the updates and features added to VRChat has made it use more RAM and the Quest 2 simply doesn't have enough to run it well anymore. Since it's an older headset, I assume not many people are still using it for standalone anymore.
Posted Mar 8, 2026, 8:09 PM UTC