Short Term / Long Term | Fantasy Misfits Roster [A4A]

🖤 A4A

Hey there, yeah YOU! I’m a 30+ RPer. I'm a long time roleplay for 10+ years who has just recently got back into the hobby after a hiatus. I decided to start a little creative project back in December to come up with some character ideas if I was able to find a TTRPG game to play in, so I went about writing up backstories, names, and creative hooks for each class. The problem is now I want to try and play some of them. So here I am now providing a brief snippet about each. Before I get into all that though I should run down what type of RP I'm looking for though!

So, to be honest I'm looking for short term into something possibly long term if we connect. With this wide list of characters I'm looking to play anything, it will be interesting to see what scenarios I can put them in. I'm open to just about anything at this point. Action, slice of life, slow burn romance, or whatever weird idea might call to you. Right now I'm strictly looking at something high fantasy but some of them may be able to dip down. I would prefer OC but if you have a interesting enough hook then by all means try to reel me in.

I would prefer Discord as the RP space. I write Lit but I can dapple into Novella if the need arises. I am looking to play both male / female / nb as I've written up several characters at this point. I write third person. Please be 18+ for my own peace of mind. Ghosting is understandable but don't be afraid to tell me if you're not feeling it I completely get it. If you respond, tell me your favorite Gorillaz song so I know you read this, or just ask me what mine is. I also get real life takes precedent over all this silly writing stuff (but don't be afraid to let me know!), but I can safely assume I can get out at least one response a day as I work from home.

Barbarian:

A goblin orphan, raised in a circus. Despite her short stature, she exhibits incredible strength. Wild and chaotic, she plays the part of entertainer, acrobatic, and local strong woman. The designated muscle of her motley family, she both keeps the peace and brings havoc in her own inability to keep herself and her anger in check if things don't go her way.

Bard:

A changeling(Pathfinder) bard, and pawn of a wide spanning wealthy merchant guild. They are flamboyant and exotic, with a knack for sticking their nose were it doesn't belong. Having denied The Calling at a young age, they have made use of their otherworldly talents to get by in the world. A schemer and purposeful, a agent whom plays the part needed to forward the agenda of their masters.

Cleric:

A jann touched priestess. Traveling with the word of Calistria, with utmost devotion to The Lady in the Room. Once of noble blood with expectations put upon her, she was quick to cast away notions of what was expected of her. In doing so she brought about a familial curse that has taken deep roots into her very way of life. Her grooming poised her not to serve in her family's stead, but in her own desires.

Druid:

A half-elf feral beast. Abandoned as a child, a creature of dirt and fur. Blessed by the very forest she prowls, the very vines and trees whisper their secrets to her. The local village swears the woods are haunted by something that never says a word, but has made it's intentions noted. Do not stray from the path set aside. The Greenwalker is out there, and her tolerance for infractions against the forest are at it's end.

Monk:

A drow monk. The third son, a life fraught with peril from the moment you are born. He was pushed through the crucible of dark elf society, learning the most important rule of in his heart. Survive. Abandoned to a life on the surface out a failed raid, he prostrated himself before the monastery. Taken in, their harsh lessons felt like a mockery of the torments of his childhood. In the teachings he became a walking weapon, but the only way to test a weapon is through trial.

Paladin:

A skeletal crusader. In life he was a stoic man, now in his second life he is a mockery of the testament of his life mission. A body of bones, wrapped and stitched together in holy scriptures. Adorn in battered armor, nailed into his very form, he is a walking revenant that follows his oaths still. Undeath must be returned to death, and in doing so he will find his own peace. A haunting echo of a man who's mistakes in life have now forced him to continue the mission, even in death.

Ranger:

A vampire night watch. A loner in life, he served the city patrols at the dead of night. It was the evening he felt most comfortable, most at home. When a killer began to pluck away the lives of the citizens he swore to protect, he would become obsessed. In his obsession he found his own undoing, and was drained and spared. Left to the machinations of an absentee sire, he continues his beat. But his enforcement has become more aggressive, and his punishment more lethal.

Rogue:

A halfling cut purse. Everyone knows that The Black Paws run the dredges of the city, and everyone has heard the rumors about the close knit family. Some people call them pests, some call them a scourge. The most apt word used to describe them would be a infestation. A set of sticky fingers amongst the dense crowd, quick to use every trick the streets have bred into her. But do be careful, because they do say to be wary of a rat who has been cornered. Just do yourself a favor, don't look too closely at the countless eyes in the shadow.

Sorcerer:

A tiefling apprentice. They talk about the weird girl whom has to tend the library in the tower college, whom mumbles to herself when she thinks no one is around. The teachers say she is the worse mage they've ever seen. And yet she is still enrolled, kept around, and has the assured protection of the headmaster himself. A subject of much gossip, one she tends to ignore. People say she's crazy. Others say she's probably a distant family of someone important in the tower. They all agree that she's not all that she seems, and openly avoid her like the freak she is.

Warlock:

A aasimar hero. When one feels their destiny has been laid out before them, they begin to see how the path laid out for them was never a path they could choose. When he reached maturity, and discover your great grandfather has been waiting for this moment. All his training, his tutelage, has been to prepare you to walk the path of righteousness. His blood line has been celestially blessed, and now the gifts given to him should fill him with purpose. But why is there doubt?

Warrior:

A half-orc ronin. Raised as a sworn sword of his clan, he was charged with a sacred duty. A blade given to him, with but one command given to him. It must never return to this home. Now he follows his oath, constant travel bringing him further and further away from his home. He has become a sword for hire, a imposing figure in lamellar armor and muscles. But his dreams plague him, and the sword, it whispers to him promises he must continue to fight to keep.

Wizard:

A amnesiac illusionist. Every morning he wakes up. A different face. A different voice. A different life. He has flashes of his past, of a life that was worth living. But now it's just swiss cheese. Reality around him seems to weave and adjust to his thoughts. All he remembers is the muscle memory, the specific words to conjure images, and what pinch of reagent he needs to birth great magic into existence. A soul lost in limbo, hidden behind this deeply rooted magical mask.

So that's the list, I won't lie to you some of them are definitely more fleshed out then others and I am keenly excited to play certain characters more than others. I definitely have blended aspects of D&D and Pathfinder in them, but we can certainly try to lean into one franchise over the other if you prefer or just blend them together. Details can be discussed later if it’s a good fit.

Posted Mar 8, 2026, 8:14 PM UTC

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