War's Wares Proposed Changes

Suggestion

With the complete removal of auras and aura refreshes on the horizon, I wanted to propse some suggestions to update War's store that align with bossing and pvm in general. All of these can be subject to change or modified so any suggestions or discussions are welcome.

I have ideas for each of the current tabs of War's shop.

  • Upgrades are considered enhancements to War's Retreat.
  • Unlocks are benefits that the player can unlock for their character.
  • Consumbables are meant to be a consistent and desirable use of Marks of War

Upgrades

NameBoss Kill CountMarks of WarDescription
Adrenaline Ultimate Conservation10k20kThe next cast of an ultimate ability after touching an adrenaline crystal is free. *Optional 30 second cooldown.
Enhanced Altar of War 15kAfter praying at the Altar of War, your prayer drain rate from combat prayers is decreased by -1 for 6 minutes.
Enhanced Altar of War 27k14kAfter praying at the Altar of War, your prayer drain rate from combat prayers is decreased by -2 for 12 minutes.
Enhanced Altar of War 310k20kAfter praying at the Altar of War, your prayer drain rate from combat prayers is decreased by -3 for 18 minutes.
Horseman Communication5kWhen using Reaper's Portal without a soul reaper task, one will be offered to you instead of having to visit Death's Office.
Retreat ExpansUse a pouch/contract on the obelisk to summon it and it increases the special regeneration rate of your combat familiar by 10% and gives a slight chance (5%)to save a scroll from being used. Lasts for the duration of your familiarion20k250kWar's Retreat is repaired. The extension to the island leads to the Portal of New Beginnings. When interacting with the portal, you can choose to reset a combat skill you have at 120 back to level 1. You have a permanent base critical strike chance increase with this combat skill by +5% totaling 15%. This can only be done 1 time. (Strength, Ranged, Magic, and Necromancy. *Optional suggestion if someone already has 200m in the skill, they are instead set to the experience required for Level 120 or ~ -104m exp and have the +5% critical strike chance increase.
Maximum Marks 112kIncreased the Marks of War Maximum by 50k.
Maximum Marks 218kIncreased the Marks of War Maximum by an additional 100k.
War's Obelisk 1500Use a pouch/contract on the obelisk to summon it and it increases the special regeneration rate of your combat familiar by 10% and gives a slight chance (5%)to save a scroll from being used. Lasts for the duration of your familiar
War's Obelisk 21.22.4kUse a pouch/contract on the obelisk to summon it and it increases the special regeneration rate of your combat familiar by 15% and gives a low chance (10%)to save a scroll from being used. Lasts for the duration of your familiar
War's Obelisk 33k6kUse a pouch/contract on the obelisk to summon it and it increases the special regeneration rate of your combat familiar by 20% and gives a low chance (15%)to save a scroll from being used. Lasts for the duration of your familiar

Unlocks

NameBuy(Marks of War)Description
Keyring of War100kAllows you to slot 2 unique rings with combat stats onto the Keyring of War and equip it to gain benefits from both rings at the same time. Multiple Keyrings can be bought. Reaver's Ring can not be slotted with another Matriarch Ring.
War-Touched Essence of Finality200kYou upgrade one Essence of Finality to be touched by the power of War. Reduces the adrenaline cost for a Special Attack by -15% multiplicative when used from the War-Touched Essence of Finality and increased the damage by 15%.
War-Embraced Essence of Finality400k"You combine two Essence of Finality that hve been touched by the power of War, to be combined into one, War-Embraced Eof putting the necklace on a ability bar gives a left click option to swap to the other spec, incurs GCD. Increases Adrenaline Cost Reduction and Damage increase of special attacks to 25%. Total of 800k points to make *Optional buff bar or icon change to tell which weapon spec is selected, similar to the pernix quiver."

Consumables

NameBuy(Marks of War)Description
Instance Saver2kThe next instance cost that requires kill count is reduced by 100% or coins is reduced by 50%.
Adrenaline Dummy1kA dummy that can be placed in a boss arena that allows you to attack to gain adrenaline while you are not being attacked. Lasts 12 seconds.
Spoils of War25k"Consumed when you create a private boss instance, it increases the chase unique/ultra rate drop rates for that boss for the duration of the instance by an additive +5%. If you create another private boss instance within 1 minute at the same boss, the effect is moved to the new instance but cannot be changed again. This is to allow players who make a mistake or last minute changes due to play availabilty in group bossing. **This could effect everyone in the instance or have it changed to be a constant effect and not a specific instance requirement"

Posted Mar 8, 2026, 8:14 PM UTC

109
Loading comments…