Unreal Landscape Z-axis height limit issue
I’m currently using Unreal Engine 5.4 with World Partition.
I’m facing an issue with the maximum height limit of the Landscape.
I know that increasing the Landscape’s Z scale could solve it, but I’ve already built a large portion of the map, so changing it now isn’t really an option.
If anyone knows a possible solution or workaround, I would greatly appreciate your advice.
Posted Mar 10, 2026, 11:36 AM UTC
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