best way to upscale rough animation?
My computer is a mid range gaming laptop from like 4 years ago so its not the best for cpu limited tasks, for that reason i like to do my rough animation in lower resolution as to minimize buffer time during playback.
If i am doing a rough animation with multiple layers and assets, is there any clean way to upscale everything to proceed to lineart so i can refine it in higher resolutions?
I try to use transform masks to catch every frame when upscaling to a bigger canvas size but that isnt so straightforward when the parameters of each layer is not identical.
Posted Mar 14, 2026, 12:16 AM UTC
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