r/GBO2•
pkmaster99

Let's Change That Suit Day 92

Game Suggestions

Day 92 Target: Engage Gundam Booster
Requested by u/No_Tart6728 and this one only needs very minor tweaks to be usable in 550 and possibly be much better.

https://preview.redd.it/xoo10c0la1rg1.png?width=750&format=png&auto=webp&s=5a11c6b7270261997485ab274cc984fb98985174

https://preview.redd.it/x980t05oa1rg1.png?width=740&format=png&auto=webp&s=35d1809f206dbfccc9de09da70fa9302f6660b51

https://preview.redd.it/ydjf4p0qa1rg1.png?width=970&format=png&auto=webp&s=fc17faea8e6caa5b72628a0a8ab95cae06b48a58

https://preview.redd.it/g27mh6qza1rg1.png?width=973&format=png&auto=webp&s=a81b1d2ccf0df76e0dd4823587708dd87e3e425f

Change
Weapons

  • Engage Gundam Beam Saber: Melee Downswing 130% -> 150%
  • Large Beam Saber x2: Melee Combo 100/50% -> 100/70%
  • Engage Gundam Hyper Bazooka: Switch 2s -> 1.5s

Skills

  • Raid Booster Lv1: (New!) Aerial Melee System Lv1, HSM +5 -> +10

Unit Lv2

  • Damage Control Lv1

Unit Lv3

  • Pursuit Melee Aux. Program Lv1
  • Raid Booster Lv2: Duration 20s -> 25s

Comment and Reason
The stats are great and are very well balanced. However, the weapons can be slightly better, and giving this unit an opportunity for Aerial Melee would be amazing during Raid Booster. The overall gameplay right now isn't bad, but it does need an easier time to ensure melee can connect well after a stagger.

During normal use, the unit also has really subpar melee output for a close combat raid. While this unit can be used mid-range, it is not the focus. At the higher level, the stagger accumulation starts to escalate fast, so Damage Control Lv1 will help a lot. Having that should be enough to stay strong with all the current scaling it has. At 650, that's where effective HP and damage start to skyrocket, so a slightly longer duration and Pursuit Melee can help a lot.

The overall performance of the unit is fine and can be quite strong when one uses the raid booster well. Current 550 does have a lot of strong general, so the overall better melee prowess should be a very good bonus.

-----------------------------------

Day 91 Re-evaluation on Xamel

After some further discussion, it really is a bit much for the custom skill. So we dialing it back a bit, but still make it usable for close-range offense/defense purposes

Re-Evaluation

  • Bodyslam Tackle Lv1 -> Reverted
  • (New Custom!) Full Power Tackle Lv2: HP threshold 30% -> 50%
  • Unit Lv2: Enhanced Tackle Lv3 -> Lv4
  • Unit Lv4: Enhanced Tackle Lv4 -> Lv5
  • Unit Lv5: Enhanced Tackle Lv5 -> Lv6

-----------------------------------

Up Next: Act Zaku Requested By u/Cpt_Jack_Irons

Posted Mar 24, 2026, 7:07 PM UTC

108
Loading comments…