Leveling up my design presentations with 3D.

Critique My Work

https://preview.redd.it/pgqkc4y6nisg1.jpg?width=1280&format=pjpg&auto=webp&s=33eaa707f2a80af5b8e90f0a53795b8ffcd898c2

https://preview.redd.it/lhyw84y6nisg1.jpg?width=1280&format=pjpg&auto=webp&s=ed439b2a6dbbe6f8fa2f5eeefd87e8e539e0cf2f

Hi everyone!
I’m a graphic designer using Blender as a key tool to elevate my branding projects and product visualizations.

This is a concept for a teen-oriented lotion line, heavily inspired by Minecraft potions like "Regeneration" and "Luck." I created this as a bachelor’s degree practice project, exploring a potential new line for Old Spice. My goal was to bridge gaming culture with a premium aesthetic, using pixel art icons on a realistic glass finish.

I’m still refining my lighting and materials, so I’d love to hear your thoughts! Does the mix of realistic 3D and Minecraft's retro aesthetic work for you?

Thanks for the feedback and, please, Please, don't hold back.
I'm looking for honest, tough criticism, it’s the only way to get better every day.

Posted Apr 1, 2026, 5:41 AM UTC

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