12 hours in, this game is starting to piss me off

:discussion: Discussion

To preface, like most, I've beaten all of the original souls titles with the exception of dark souls 2 which i have yet to get around. This game has wayyyyy too many mobs and ranged enemies. It seems like the devs are just trying to test your patience with the sheer amount of enemy agro. right now im at the area by sunless skein hoist and its ridiculous how many of those fire sword guys there are along with the ghosts with the flaming crossbows. I'll run into an area, get surprised attacked by some hatchet guys, a flame dog and oh wow guess what i'm getting sniped by a flaming crossbow! SO FUN. On top of that, the umbral system is starting to piss me off too. There will be enemies that materialize out of thin air just to hit me and chip damage off of me, as well as those annoying dual wield sword ghost things who are hard to deal with since they hit you, then evade, disappear, and come out the shadows to hit you again. Overall I'm just venting but man this game has really tested my patience as a souls player and if the rest of the game is this annoying I'm going to end up dropping it.

I feel like aspiring devs played early souls games and saw stuff like anor londo (both ds1 and ds3), yahar'gul, alphael, and said "hey let's make a whole game where every level is like this, yeah that's a good idea!"

Thanks for coming to my ted talk.

Posted Apr 1, 2026, 8:29 PM UTC

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