I wish there was a bounty system in the game
They said that they can track things like who shot first in a confrontation. I with they had something like a bounty system where if a player shoots at another player X number of times, they can be flagged as a potential bounty (this would all be behind the scenes and not visible to the players). The next time they kill a fellow raider, the killed raider can opt to put a bounty on the killers head, offering up items/gear/weapons/coins/etc. as a reward.
If the bounty is placed, the target is notified and when they join a match, the lobby is notified that a bounty target is on the field and what the reward is. They can then hunt the bounty or go about their business. Bounty is lifted when the player that placed it rescinds the bounty or the target is killed. This would keep those who do PVP off and on out of the bounty while rats that camp and kill can be made targets and help discourage ratting (or encourage it for those players that like a challenge) and those that are always PVP would likely be joining games with multiple bounty targets due to ABMM which would create an interesting lobby.
Variables:
Bounty flag is applied with X number of kills within X amount of raids to avoid rats dodging the bounty by just joining going in with no kit and surrendering a match or two to clear it.
Along with the notification that the bounty is on the map, periodic updates to show either what POI they are at/near or flag them on the map every X number of minutes.
If a bounty successfully escapes the raid, the bounty is lifted and they get the bounty themselves to reward them for excellent skill (or, as it's possible that no one wants to target the bounty either way, the bounty reward seems a bit much so maybe a lesser option the bounty setter puts up as collateral that is within X% value of the bounty itself) or they have to escape from X number of raids to clear the bounty and get the reward.
Bounty targets have to equip X amount of gear to raid so they can't use free kits or no kits to avoid them just going into a raid and letting the lobby kill them to clear it (though if they don't have any stash items to equip, this could soft lock them so this would be harder to manage/control but maybe it only applies if they have the ability to kit out?).
Shots on a bounty target don't count toward ABMM or bounty targets yourself
Rewards for raiders who kill X amount of bounty targets like charms, skins, badges, something of the like or rewards like we get from trials after x amounts of bounties have been killed.
Posted Apr 2, 2026, 10:38 PM UTC