Dracotail Nerf
I’ve been thinking about this and I don’t really get it.
With the current meta having so many decks that can set up multiple omni negates (sometimes up to 3–4 omni negates), it feels almost impossible to break their boards if you don’t interrupt them early.
So why is it getting hit?
From my experience, it actually leads to more interactive games. It’s not just “negate everything and you lose.” The opponent still has a chance to play and respond, which makes it feel like a fair matchup overall.
What do you guys think? Is it actually unhealthy, or just being targeted for being strong and consistent?
Posted Apr 2, 2026, 10:40 PM UTC
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