Combat and game structure
Ok, i waited before buying and i am happy with my choice - game looked to be something i'd like but had/has some issues the devs are fixing over time, so i'm fine with playing it later on.
However i have questions for people who play it before deciding.
- game was clearly an MMO project that was changed later into a single player (devs told this later on aswell). while i'm not opposed to "checklists" (i find them relaxing) how well the systems got adapted to a single player experience?
- how is combat? more arpg/gear based or leaning towards soulslike? i really don't want an hard game (literal hand issues)
- i read about multiple playable characters? But i see only Kliff gameplay :)
thanks for who wants to answer.
Posted Apr 3, 2026, 4:51 PM UTC
12