r/heroes3•
Adyjay

Made a thing that generates 3-player HotA templates because I got bored of all 5 that exist

So me and my friends play a lot of 3-player HotA and honestly we got tired of cycling through the same few templates. Every game starts feeling the same after a while - you already know where everything is going to be.

I ended up building a plugin for Claude Code (it's an AI coding tool) that understands the .h3t format and can spit out valid templates based on what you describe. Like "make me a 3-player large underground map with a contested center zone" and it actually produces a working file you can drop into HotA.

It knows about the common pitfalls too — castle clustering, dead zones with no treasure, forced roads making everything predictable, that kind of stuff. Supports the full 1.7+ format with Factory and Bulwark.

I put the two 3-player template packs I made for us here if you just want to grab them and try without installing anything:

https://github.com/adrianlungu/claudeplugins/tree/master/examples/h3t-rmg-template

The Claude Code plugin is available here if you want to generate your own.

If anyone tries them out let me know how they play — and if you have ideas for what a good 3-player template should look like I'm all ears.

Or if you want any particular type of template (or template pack), I can spare some tokens to generate a few, so just let me know in the comment what kind of maps you're into and I'll drop the h3t so you can test them out!

Posted Apr 3, 2026, 4:55 PM UTC

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