4v4 was always a bad balance reference - Overinflated DAK ELO

:3: CoH3

I play all modes. I would say that 4v4 is that mode where the ELO is higher relatively of the same skill in other game modes (1v1, 2v2, 3v3). I.E. I play lower ELO opponents in other modes but those player play objectively better than the ones in 4v4.

And here comes the point, looking at the "awful" winrates in 4v4 might give someone the idea that latest patch made allied very unblanced. But if you look at fair ELO in the other game modes, they are much closer to 50/50. I.E. much 48/52 etc which is normal and how it always been depending on what unit been nerfed/new cheese. ETC.

It is therefore obvious that a lot of inflated ELOs are now being brought down because of the long period of overtuned DAK, especially regarding the 250.

Give this some time. And the ELO system will balance itself and more fair and fun play will emerge.

It sucks for the DAK fanboys that only play 4v4 but hey, there is more to this game than that.

Posted Apr 4, 2026, 1:21 PM UTC

2830
Loading comments…