Why I think Warcry was important to exploring Chaos in the Realms.
Warcry was and sorta is a side game originally designed to showcase themed Chaos cults to showcase the variety of worshippers of the Realms. For me personally it showcased the variety of ways people worship Chaos outside of the big 4 now big 5 or a vague undivided worship. By which I mean Undivided always felt like it was more defined by a specific characters take on the subject rather than properly explored as part of a nations culture. Now I do have a better understanding of how it slots into a culture. The fact that the miniatures flesh out more cultures than 3 different takes on northern barbarians is also very nice.
What lore aspects of the game did other people enjoy? Do you like what they did with Chaos or do you prefer the expansion the other three grand alliances got?
Posted Apr 5, 2026, 3:05 PM UTC