Just how much faster does the Ditman glitch make Leon? Can we use BPM to find out?

Gameplay question

I remember Leon’s running animation having very loud footsteps in RE4. I also remember them happening at an even, steady pace. Can’t we use those footsteps as a baseline BPM, then measure them again with Ditman active to find exactly how much faster he is? The only online sources I could find is that he gets “approximately 1.5 times faster” which, sure, sounds correct based on memory, but the fact that it’s not an exact measurement upsets me.

Posted Apr 6, 2026, 1:23 PM UTC

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