Trying to stop blender from lagging
I’m creating a pretty large scene and I’m pretty new to blender. So I’ve noticed that it began lagging with all the additional objects I was creating. I started with making an additional scene and dividing the models versus the scene itself which kind of helped but I feel like there’s a better way I was trying to understand the use of assets. If anyone can explain the use. Is it storing on my computer, is it only for the current project and is there a better way to stop it from lagging. (I am using geometry nodes as well to create meadows and trees. If that makes any differences with how to approach it)
Posted Apr 8, 2026, 2:43 AM UTC
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