The Vox Engines are still busted.

         Discussion         

Arrowhead NEEDS to change the core issues with the Vox Engines. There are like a million issues, I think I we can all agree on that, but I'm mad so I'll just list one I'm running into almost constantly:

Spawns: Vox engines rarely spawn on their own. Fight one Engine is fun, challenging, and how I imagine the dev's intended for them to be fought. Fighting FIVE Engines on an Eradicate mission, so a like 200m wide zone, is not. At all.

Solution: Limit spawns. And no I don't mean "Only have one allowed on the map at a time", I mean do what they did with the Dragonroaches and have them on a set timer, spawning in groups of ONE. This eliminates the wall of Vox engines you often find at extract.

Let me know of your thoughts. I feel like the Vox engines are a hell of a challenge, but they're too common and too strong to be spawning as much as they do.

Posted Apr 8, 2026, 2:47 AM UTC

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