My two gripes with the island
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Enemy Placement: By now in the game the player is sufficiently overpowered compared to normal enemies. So In order to maintain the difficulty of the previous areas,they kind of just cheese you rather than making it difficult in a creative way. By this point you have the tactical vest so it doesn’t become overwhelming but it’s just annoying. Walking into a small room with 3 crossbows on high ground and 2 normals in front of you, forcing a situation where you just have to get shot a bunch unless you know beforehand exactly where they’re going to be isn’t fun to go against.
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The Pesenta Container: This was good on first play and it’s still alright on subsequent play through, great tension. But it’s just a slog, a section that’s designed to waste your resources before the boss fight. It’s cool, but a fat waste of time and ammo/healing items before you can actually fight Pesenta.
I still do enjoy the island and I don’t think it’s nearly as bad as most say, but these are the two things that tick me off the most when I replay this section of the game
Posted Apr 9, 2026, 8:01 PM UTC