Looking for input
Not looking to change a huge amount kind of like the nature of the team so far and having a ton of fun with it, but looking for any glaring contradictions or antisynergies being implemented.
welcome and looking for all input may not put it all to use directly but gotta get back into the deeper end of game knowledge since I've been out of vgc for a bit.
wanted to try playing with the limited recruiting available without transfers and it's super interesting how this team feels like its so close to functioning into a ton of teams.
torkoal sunsetting for moonlight, and fire/grass damage
milotic as a tanky water type for learning kits/what to expect out of a team
audino is mainly for debuffing/creating chaos in a gameplan
skarmory similar to milotic but arguably better typing/synergizing for matchup coverage
espeon and umbreon are arguably my greediest slots by far, mainly from just liking them, but also being relatively ok inbetweens for matches(not great I know).
Posted Apr 9, 2026, 8:04 PM UTC