My two gripes with the island
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Enemy Placement: By now in the game the player is sufficiently overpowered compared to normal enemies. To maintain the difficulty of previous sections, the game kind of just cheeses you rather than making it hard creatively. Luckily you have the vest by this point so it doesn’t become overwhelming, but it’s just annoying. Walking into a small room with 3 crossbows on high ground and 2 normals in front of you, forcing a situation where you just have to get shot a bunch unless you know beforehand exactly where they’re going to be isn’t fun to go against.
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The Pesenta Container: This was good on first play and it’s still alright on subsequent play through, great tension. But it’s just a slog, a section that’s designed to waste your resources before the boss fight. It’s cool, but a fat waste of time and ammo/healing items.
I still do enjoy the island however and don’t think it’s nearly as bad as most say, but these are the two things that tick me off the most when I replay this section.
Posted Apr 9, 2026, 8:05 PM UTC