I have an idea for an damage system for an fps shooter

Like what if all limbs of your body had like a set health and for example if you took too much damage in your arm your recoil and stuff would be very bad but you’d still be able to play and if your legs were damaged your movement speed would be lowered and we could add other things so that damage in games feel more realistic and fun instead of just dying cuz this one dude shot you in the foot this would be fun in a game with high ttk and where death is costly like arc raiders

Posted Apr 9, 2026, 9:19 PM UTC

013
Loading comments…