Looking for skink hero advice before a tournament

Here is my current list bellow. With the most recent points changes I now have 70 points to play with where before my list was an even 2K. My current dilemma is the skink starseer is a great caster that I keep with my Kroxigor unit but if he gets into combat he falls apart like a wet paper bag in a hurricane.

I could swap him out for a skink on troglodon but I am not sure that is the right choice. I lose a caster level by going from 2-1, guarded hero is no longer possible since the trog is a monster, additionally I lose out on the potential to turn off enemy wards. The positives would be more staying power with higher health pool and D3 regeneration, more uses in combat with a half decent battle profile, and the ability to take another enhancement like titan of the land to extend my realm shaper threat.

What does the spawning pool think?

Spawning Seraphon 1930/2000 pts

Seraphon

Sunclaw Starhost

General's Handbook 2025-26

Drops: 2

Spell Lore - Lore of Celestial Manipulation (20 Points)

Manifestation Lore - Primal Energy (10 Points)

Battle Tactic Cards: Master The Paths, Restless Energy

General's Regiment

Slann Starmaster (260)

• General

• Incandescent Rectrices

Aggradon Lancers (400)

• Reinforced

Kroxigor (400)

• Reinforced

Saurus Guard (220)

• Reinforced

Sunblood Pack (150)

• Child of the Stars

Regiment 1

Skink Starseer (160)

Hunters of Huanchi with Dartpipes (80)

Hunters of Huanchi with Starstone Bolas (90)

Raptadon Chargers (140)

Faction Terrain

Realmshaper Engine

Created with Warhammer Age of Sigmar: The App

App: 1.30.0 | Data: 417

Posted Apr 10, 2026, 1:00 AM UTC

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