I decided to play AC3, to make me appreciate AC IV a bit more.
It's done the complete opposite - I think there are so many things missing black flag. Worth noting I'm playing black flag on PS4 and AC3 on 360.
-
The tree climbing in black flag is full on retarded and glitchy. It's so fluent in AC3. How have they gone backwards like this?
-
The blood on Connor's robes after he's finished a fight - awesome.
-
Far better weapons in AC3 (Tomahawk, heavy weapons, cool swords)
-
When you press X whilst wielding a weapon, Connor does some cool moves whereas Edward just shrugs his shoulders. It's like they've purposely tried to make Edward kind of lame in that respect.
-
I generally prefer the Map of AC3 - Mainly personal preference I guess. I was hoping the Jungles would be explorable like the Frontier was in AC3, though - with similar tree navigation etc. This didn't happen.
-
I don't like Edward's animations when moving, running, and fighting.
-
Combat system in AC3 is much more fulfilling. Connor is more brutal, and I like how often other guards attack you half way through attacking another guard, and how fluent this used to be. In AC4, it happens far less and for some reason is more annoying than exciting.
-
I've only had two duel kills throughout the entire 70 hours of playing Black Flag. Far more common in AC3.
-
I miss rock climbing. Although, it's understandable as Edward grew up in flat terrain - he's not going to have the same skills as Connor.
-
I miss notoriety.
-
Some aspects of the crafting and hunting system were cool in AC3. Like what weapon/method you choose to hunt with affects the quality of the hunting materials you get.
-
I think the free running is more fluent in AC3.
-
The motion blur on black flag is retarded. It takes away from the game every time I notice it. Does this bug anyone else?
Of course these are all my opinion, but I'm sure at least a few people can agree with some of these points.
I don't understand how Ubisoft have gone backwards in so many ways with this game, whilst improving on a ton of other aspects.
For the record, things I think black flag improved on are:
- Variety of wildlife.
- Map is pretty f'in huge.
- Naval combat - but I'm not crazy for it either way, so it's not so noticeable to me.
- Storyline - I felt that they spent so long working with the new engine, making the amazing map and adding in the small details on Connor (so basically everything visual), that they realised they were short on time for the story in AC3.. so it was rushed. AC4 has a much better storyline.
- How you change weapons - that really annoyed me in AC3.
- The free aiming is pretty cool.
- A lot of stuff to do.
Also worth noting I didn't build hype for either of these games. I never watched a single video of AC3 - just picked it up 1 week before getting my ps4 and AC4. I watched 2 ubisoft official videos of AC4 before buying.
Thoughts?
Posted Dec 11, 2013, 12:05 AM UTC · edited
It was great that you pointed that out. I think most of these aren't a step backwards like you have said, but rather just a difference in preference.
I got into the series initially because of the "Assassin" in AC. I didn't feel compelled at all to explore in AC3. All the crafting and hunting, I ignored. Tbh, I only did the main missions. That was it. The Frontier, for me, felt like just another annoyance for traveling. I'm not the wildlife exploration type. I like architecture. BUILDINGS! CLIMBING BUILDINGS. They didn't have much of that in AC3.
I hate notoriety. It might subtract from the realism of the game, but that's not important. It's extremely annoying when you enjoy combat. It's an disincentive.
My point is that many examples you bring up are personal preference. I wouldn't say that Ubisoft has taken a step back exactly. I know I have enjoyed Black Flag over AC3.
And of course you right about glitches and motion blur (luckily PC can turn motion blur off).
I don't think notoriety is really that realistic. I mean you rip down a couple of posters in the entire city and suddenly no one knows who your are anymore. Do they just suddenly forget? I like how in 4 they get rid of this pointless system (except in sea combat which is fine).
Don't forget this is the animus. They could be speeding it up and simulating you going around and tearing down all the wanted posters.
Everything that's unrealistic in AC games is always blamed on the animus XD
It's not "blamed" on, it's a legitimate reason that you don't understand . The "assassin" has done certain things a billion times in his real life or just once. But thanks to the animus we can do what ever we want at anytime as long as the ancestor really did it ever. We also skip the boring parts of life , which is why you can pass 20 years in 4 hours of gameplay
well that's true, but just killing people and rampaging the street with no consequences is pretty unrealistic as well.
but tis' a pointless topic. These games aren't meant to be too realistic.
But fun mind you.... ;)
Yeah a lot of them are just preference. But I do feel that the free running/tree climbing, the press X with weapon thing, the choice of weapons, and possibly the combat system are all a step backwards - no matter how you look at it.
Regarding my last point, do you feel the same? As in, not inclined to get into fights because it's boring. The lack of double kills, and the fact that when a second guard does attack you mid-motion (which is less frequent than AC3), it's just annoying. In AC3 I found it exciting, because so much was going on and it was smooth.
I've only played a few hours into AC4, but I do feel that the free running isn't as smooth.
Though the combat feels the same, but dual swords... I love them... visually anyways. I haven't really had trouble with mid-animation attacks though.
and actually I only encountered one double execute (non-stealth) in AC3.
It's good to know the other people enjoy the other parts of AC. I just love the freerunning/stabby aspect of every AC so much, less horseriding is better for me.
When you sneak around you tend to get more dual kills by jumping on two guards. The combat, in my opinion, is better because they added the other sword.
I think he means double counters, not double kills/assassinations
This was my understanding as well. I've only had one or two times and I'm 80% finished where I've had the cutscene for multi-counter in a fight. I enjoy taking on hordes of enemies at a time and I find that it actually is kind of boring to battle now.
No the story was crap because they had a different story lead and he was terrible. The guy who wrote revelations returned for AC:IV and thank the lord for it.
I personally think AC3 and AC4 are shit compared to the Ezio trilogy. I finished rev a few days ago.
Any particular reason?
I've only played ~5 hours of AC:BF.
We watched Ezio grow and mature, so it isn't surprising we all cherish Ezio's trilogy.
Ezio was concerned about the Creed and the Assassins as a whole, while in AC3 and AC4, the main characters seem to rush for bloodshed and money. Connor's ignorance... is bothersome...
The story lacks substance and such, but it does have a good cinematic aspect going for it. The gameplay is absolute shite. And the enviroments are dumbed down too much wth nothing much new and interesting.