Working on new "old school" mmorpg
Hello, my friend and I are staff software/ML engineers in big tech and decided to work on an MMORPG in our spare time in the last week. We don't work in the gaming industry but we are both passionate about games and in just 1 week we have created far more than I imagined would be possible due to AI coding tools filling gaps in out skillsets and some smart design decisions that allow us to iterate very quickly.
I think we can make this into a good game and incorporate feedback and develop extremely quickly and make it feel good to play. The downside will be that the look of the game will not visually feel very polished since we are relying on a lot of free assets or AI tools to fill in the gaps where we are lacking skills.
If we can create a game that's fun to play, feels good/snappy/responsive, extremely quick to develop and incorporate feedback, and inspired by the best parts of old school MMOs like WoW, FFXI, EverQuest, is there interest or will this be immediately disregarded due to our reliance on AI tools to fill our skill gaps?
Posted Apr 24, 2026, 8:23 PM UTC