Rewarding Failure
I like a bit of easy bashing like the next person, but playing on the harder difficulties (including the mod) results in often losing or drawing battles, and playing as confederates sometimes a draw is all I'm going to get.
So with this in mind I feel the points punishment, less new recruits and fewer weapons too punitive, it leads one to either replay or eventually give up on the campaign altogether.
Also, I feel in reality if an army was struggling it wouldn't be unusual receive at least more extra manpower and weapons as a result of losses or failure to meet objectives, and in terms of the game something this would encourage one to stick at it.
Winning can be rewarded by increased prestige as it always has been.
Posted Apr 28, 2026, 7:08 PM UTC