Is it that bad?
I haven’t had the chance to play yet (been in school and still am) but I feel like some of the balance decisions aren’t as bad as they may seem.
Yes the mech changes and durability damage changes seem like a monkeys paw, but this isn’t pacific rim. We aren’t meant to stay in the mechs all game, we do have other means of killing enemies.
The hive guard change is the one that I’m really interested in. We complained for a WHILE about the heavy devastators shield, the HG armor and shield are now the same armor level so couldn’t we just treat them like heavy devastators? Before this patch heavy devastators were just “shoot the weak spot”, let’s just think the same for HG.
Posted Apr 28, 2026, 7:09 PM UTC
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