[Release] Savior or Not - Passing travelers can now save your downed colonists (for a price)
Hi everyone!
I've always found it a bit strange that neutral traders and travelers would just calmly walk past my dying colonists. Why wouldn't a passing medic help for some silver?
Savior or Not fills this gap. Now, if your colonist is downed and there are neutral pawns nearby, they might offer medical assistance.
Key Features:
- Paid Medical Help: Neutral travelers can stabilize and treat your wounded colonists.
- The Price of Life: It’s not charity. They will ask for silver, and you have the choice to accept or refuse their help.
- Simple & Effective: Designed to make the world feel more alive without overcomplicating the game.
I wanted to create a more realistic interaction between the player and passing factions. Feedback is welcome!
Steam Workshop: [https://steamcommunity.com/sharedfiles/filedetails/?id=3715894286\]
What do you think about the pricing balance?
Posted Apr 29, 2026, 7:50 AM UTC
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