Do you prefer fast matches or longer, more strategic ones?

Feedback Request

Hey everyone,

We’ve been getting quite a bit of feedback on our game Super World War recently, especially about match length and pacing — and interestingly, it’s been both positive and negative.

Some players really enjoy faster matches: more dynamic, easier to jump in for a quick session, less downtime.
Others clearly prefer longer, more strategic games, where you have time to plan, adapt, and really think through your decisions.

So we wanted to ask the people who know this best:

Do you prefer fast matches or longer, more strategic ones in turn-based / strategy games?

And more importantly:

  • What makes a match feel too short or too long to you?
  • Do shorter matches reduce strategic depth, or just remove unnecessary downtime?
  • Can a game be both fast and strategic in your opinion?

This is something we’re actively thinking about for our future games, so hearing from actual strategy players would really help us get a clearer direction.

Thanks a lot 🙏

Posted Apr 29, 2026, 7:54 AM UTC

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