Sidequests are driving me mad
After I finished chapter 8 I told myself to go and finish all the other faction/side quests so I can have a clean region, but no, unfortunately some sidequests are locked if you progress too far into the main story, for example the ”Saviour of the battlefield” will simply vanish if I do not go to a specific npc in a specific spot, unmarked on the map.
This is the worst mechanic in quests related I ve ever seen, not even the sidequests make no sense whatsoever, bunch of fetch me this, deliver me that etc., but there is also a random order of them popping up. You cannot just simply google it and go to that location because guess what, the rng is stopping you due to the fact another sidequest from that specific faction is unlocked far away somewhere (and it doesn t even pop up on your map, you have to manually go that exact place for it to show up).
Now I m sitting in chapter 9 and wondering to myself if I should progress the main quest having to fear that some faction quests can possibly be locked if I progress too far? And there s also the issue that some sidequests are being locked behind the main quest and will not pop up until a certain point.
Who tf designed this, It is utterly nonsense and straight bs in my opinion. The only way to fix this crap is for the devs to add pop ups on the map the moment a sidequests is available to be done and cut that manually walking to a specific location to view the quest bullshit.
Posted May 1, 2026, 11:39 AM UTC