MGSV TPP How to get S++ captures from rival FOB Infiltrations

I have searched and haven’t seen any writings on this so I’m starting this thread to give tips on what I’ve found in my experience infiltrating rival FOBs. To also discuss, add and amend. I’ll be updating this as I go along.

So first, “captures” are not the same as “extractions”
You can extract S++ soldiers from a rivals base directly only if they have them set on the security team. These are not captures. If they set there priority to Combat Unit, all or most of their higher tier/S++ staff will not be on the security team defending their platforms and you will not be able to extract them.

Captures, are when you reach the core successfully. Then you, probably, will be rewarded with S++ staff along with lower ranked staff.

I have found that you can get these captures regardless of whether you’ve triggered a combat alert or no. Regardless of kills too. I have gotten S++ from combat alerts and perfect stealth I have also gotten 0

*Most important tip, one thing I have found is that they must at least have 50+^ S++ assigned to that platform.

If they have 50, it does not guarantee you will get S++ staff however. It just increases he chances or “probability “ of those captures (this is why I said “probably “ earlier) because as just the other things such as combat deployment and such, it’s all based on probability.

I have infiltrated FOBs successfully, even with perfect stealth, with the person having over 100 even over 200 S++ staff and sometimes get 0 or maybe one
and I have also gotten up to 10 S++ from an FOB merely holding 50 or 60 S++ staff. It’s all probability, but having at least 50 S++ now makes it elegible to capture at least 1. Below 50 I have seen you never get any S++.

What im not sure of as of yet is the rival skill level/rank compared to your own. I just infiltrated a rival with over 200 S++ staff on their command platform. I infiltrated perfectly with Perfect Stealth and did not receive even 1.

It seems it’s heavily dependent on having at least 50, while still based on probability, but I think both players levels “MAY” have to do with it affecting the outcome.

I have also infiltrated rivals higher than me and received 0 or several and the same with lower ranked rivals.

So, as of now, I have nothing set in stone except two things I’m sure of from my experience

And my experience with over 2,000 successful FOB infiltrations on one account and a few hundred on my second amount.

1 - at least 50 and up S++ assigned makes you eligible to capture S++ staff (still probability based)

2 - its independent of combat alerts or kills

If you have any findings you’re free to share. I’ll amend this as we go along but at least wanted some source touching this topic

Thanks cheers!

Posted May 1, 2026, 5:42 PM UTC

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